Paul; Alvis of the Blessed Horn, lvl1 mystic
Entry to the tunnels was found via a well, Orric's stories were long winded and painfully detailed. Tunnels connected to sewers connected to caverns, a one armed toy bear was rescued, Alvis explored a strange crack in the wall and came face to face with the carved stone likeness of some three eyed, shark toothed entity, a choice of three tunnels presented itself, one marked by the carving of a stone elephants head, a child was found, she had curly hair, the mole men struck from ambush and were in turn ambushed by the vicious and scarily competent children, ears were taken, Orric bored a mole man to death on a natural 20, players rolled well, the GM did not, three strange pillars from a bygone age were investigated.
A further mole man dressed in a blue robe was discovered speaking in hushed tones with a patrician male, a further battle ensued as more mole men burst from their burrows, a demon mole mask was employed to breathe poison gas onto Alvis who was rendered unconscious but survived with a permanent loss of constitution, Roc slew many mole men and they were were defeated but the blue robed one and the patrician escaped. Alvis used his pack of playing cards depicting political figures from ten years ago to identify the patrician as bearing a family resemblance to the Von Valians.
On the return to the surface the Old woman was nowhere to be found so all returned to the House of Mercenaries, Sellspears and Blades for Hire to divvy up the bounty on mole man ears, including the children taking their share, and receive a pouch of silver and a strange gourd each containing a bizarre liquid that smelled ever so faintly of cheese.
Enough XP was earned that both Roc and Alvis finally achieved the lofty heights of level 2 and much rejoicing took place.